Mathematics and Computer Science

Volume 4, Issue 1, January 2019

  • LS Interference Alignment Algorithm Based on Symbol Detection Assistance

    Guoqing Jia, Junjun Du, Xuebin Zheng

    Issue: Volume 4, Issue 1, January 2019
    Pages: 1-5
    Received: Dec. 23, 2018
    Accepted: Jan. 14, 2019
    Published: Apr. 18, 2019
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    Abstract: With the rapid growth of network users, how to increase the system capacity has become an urgent problem for the current communication system in the case of limited spectrum resources. The introduction of multi-user systems has increased system capacity, but it has also led to inter-user interference, which has further affected system capacity. To ... Show More
  • Development of a Prototype Smart City System for Refuse Disposal Management

    Joke O. Adeyemo, Oludayo O. Olugbara, Emmanuel Adetiba

    Issue: Volume 4, Issue 1, January 2019
    Pages: 6-23
    Received: Aug. 20, 2018
    Accepted: Oct. 06, 2018
    Published: May 15, 2019
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    Abstract: The future of modern cities largely depends on how well they can tackle problems that confront them by embracing the next era of digital revolution. A vital element of such revolution is the creation of smart cities. Smart city is an evolving paradigm that involves the deployment of information communication technology wares into public or private ... Show More
  • Extracting Semantic-Based Video Game Characters Information from Social Media Platforms

    Owen Sacco, Antonios Liapis, Georgios N. Yannakakis

    Issue: Volume 4, Issue 1, January 2019
    Pages: 24-40
    Received: Mar. 17, 2019
    Accepted: Apr. 30, 2019
    Published: May 23, 2019
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    Abstract: Character generation in video games currently relies on game developers manually creating game characters which costs in time, effort and resources. Social media, in the form of blogs, microblogs, forums, wikis, social networks and review sites contain rich information about characters in video games that are not exploited for character generation.... Show More